Modding Tools

Started by chadz, Jun 30, 2016, 12:32 AM

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kinngrimm

After EA you may want to think of longer durations inbetween patches (not hotfixes) and enable always the last big patch(beta testing patch?) within steam so people could go back to that status. That would be needed for rather complex mods which can not only be adepted by changing the version number ^^.

Not sure i made myself clear there so from a diffferent angle.
If we have an option to roll back to a certain version of the game, like with the steam (RMB on game name, options, BETAS), which then should in the end include the released last versions of patches(not only the betas to test those versions), that then would enable modders and mod users to stay with one version for a longer time and  concentrate on progress within the mod instead of dragging the mod to a new game version all the time. Which surly also depends on the frequency of patches if such option would be indeed needed in the end.

🅱️rocc

Will modding tools continue to be developed by the new team, or should we say goodbye to (easy) modding?

pogosan

Quote from: full cheese on Feb 10, 2017, 12:45 PMWill modding tools continue to be developed by the new team, or should we say goodbye to (easy) modding?
Modding tools are basically the same tools used in development, they just need polishing and documentation.

kinngrimm

Quote from: pogosan on Feb 10, 2017, 01:38 PM
Quote from: full cheese on Feb 10, 2017, 12:45 PMWill modding tools continue to be developed by the new team, or should we say goodbye to (easy) modding?
Modding tools are basically the same tools used in development, they just need polishing and documentation.
That did not quite answer the question though. So to be asked slightly different now.
Will those developing tools being polished and made publicly available?

pogosan

Quote from: kinngrimm on Feb 27, 2017, 05:25 AMThat did not quite answer the question though. So to be asked slightly different now.
Will those developing tools being polished and made publicly available?
Not sure when some of them can be used by players, but they will have to be improved regardless, since they're used in development.

kinngrimm

Quote from: pogosan on Feb 27, 2017, 08:58 AM
Quote from: kinngrimm on Feb 27, 2017, 05:25 AMThat did not quite answer the question though. So to be asked slightly different now.
Will those developing tools being polished and made publicly available?
Not sure when some of them can be used by players, but they will have to be improved regardless, since they're used in development.
Just a thought. Make them available now as they are, so you can get more precise input what we need and want. Does not matter if they are not yet truelly userfriendly. Some of us may be able to make heads and tales out of it. Those geeks then also may even provide content early on and give this game a needed boost in customer satisfaction.

In any case, the sooner this is ready, the sooner there will be content made by third parties without the devs interaction. A disclaimer also can tell moders that they still need to expect major changes and incompatibilities to future versions of such tool set.

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