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Spam / smug anime face
Last post by 🅱️rocc - Today at 11:13 AM
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Spam / smug anime face
Last post by 🅱️rocc - May 27, 2017, 03:01 PM
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Faction Application / Re: [TKM] The Kings Men
Last post by Drakoy - May 26, 2017, 06:05 PM
good luck
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Spam / smug anime face
Last post by 🅱️rocc - May 26, 2017, 08:53 AM
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General Discussion / Re: Formations BATTLE event, l...
Last post by Siegbert - May 25, 2017, 09:28 AM
you rekt us bad
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Spam / smug anime face
Last post by 🅱️rocc - May 24, 2017, 07:42 PM
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Faction Application / Re: [NA] The Frisian Freedom 2...
Last post by Daruvian - May 24, 2017, 07:13 PM
What a damn shame this was DOA; I never even bought it.

Will the Frisian Freedom ever return? Will GOBBLIN hordes ever roam freely once more? Is like M&B 2 a thing or something?

Surely there must be some other game in the pipeline.
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Announcements / [NEW UPDATE] 1.6.3.053.49869 -...
Last post by pogosan - May 24, 2017, 05:10 PM
Main Changes

- Added a new main theme by Fin.
- Added a new main menu background and changed the buttons.
- Added a new barracks background map.
- Added a Succession system; Get to level 51 and you can get bonuses by using it.
- Added titles; Retire using a succession system to unlock new ones and change them in Appearance.
- Added a Hold Your Ground title for beating the last wave.
- Added a team hit message when kicking and bashing team mates. Don't do it!
- Increased differences between bots' stats.
- Added probabilities for bots of certain class to spawn; Polearm bots are more rare.
- Made bots leave through HYG entrances after defeating all players instead of dying instantly.
- Reduced a number of bots outside the arena to improve performance.
- Removed the suicide message when entering HYG.
- Added a kill feed splitting for Duel and HYG; You can only see a kill feed of the mode you're playing.
- Allowed spectating only players in HYG.
- Added a duel offering by attacking; Swing your weapon, kick, or bash a player or a bot to offer a duel.
- Made ranged bots switch to melee weapons only after being attacked in melee.
- Made bots move back to an optimal range for attacking after a duel starts.
- Added a waypoint for HYG to the HUD.
- Made ranged bots switch back to ranged weapon after fighting in melee.
- Allowed bots to yell.
- Added an automatic shield equip if it's broken after a fight on Duel.
- Changed text for entering Conquest and Skirmish.
- Added a counter for required number of players to join Conquest or Skirmish.


Bug Fixes

- Fixed crossbow bots spinning.
- Fixed ranged bots using invisible melee weapons.
- Fixed players being able to offer duels to players in HYG.
- Fixed player counter for HYG.
- Fixed shield health bar not being empty after a shield breaks.
- Fixed players not moving to servers unless invited to a party.
- Fixed Duel servers restarting instantly after HYG resets.


Read full changelog - http://ofkingsandmen.net/index.php/2017/05/24/changelog-1-6-3-053-49869/
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Spam / smug anime face
Last post by 🅱️rocc - May 23, 2017, 09:42 AM
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General Discussion / Re: Formations BATTLE event - ...
Last post by Ramses - May 23, 2017, 09:19 AM
Quote from: wrathofmara on May 23, 2017, 04:06 AMhttps://www.youtube.com/watch?v=_-NOzlbfGu4&t=11s    video from last weekends event from nsx pov...


also for ideas, if we have 15 per party, maybe we can use some scouting units to help us with more proper forms. instead of always just moving as the round starts, it may be more exciting to send a party of 2-3 out while 12 remain hidden to communicate with the commander (i.e. lieutenant position)

one of the successful forms we had done in my party was that we split into 2 groups ( half hid in the house, other half hid behind).. this allowed us an excellent sandwich, scattering enemy forces.

could also even have desginated archer spots. 5 archers and 10 melee can do a good amount of dmg. one of the old NSX dreams was  to create a skirmish unit that had this build:  3 archers/crossbow, 5 shielders (3 spear, 2 sword) 2 2hs

we could also try making some of warbands 'specialty' units. for instance the rhodok spear and crossbow unit or the nord huskarl shield and 2hs .. etc.
(Answering you here because I'd like all discussion about the future of the event here :P )

Since it is so easy to communicate between the parties, I am very much in favor of trying "themed" setups - IE; all archers, all spears, all shields, bows vs shields etc. If you have any good ideas, just share them :)

Two things to keep in mind: People generally prefer playing with their own equipment, so these "themes" should be shortish and there will be people outside the parties not following the equipment restrictions.
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