QuoteRamses - Today at 2:10 PMso, big announcement coming
@pogosan Didn't answer my question :stuck_out_tongue:
So roadmap is coming soon? In about 2 weeks?
pogosan - Today at 2:11 PM
I would tell you if I knew :smile:
but I'm expecting it to be quite interesting
since there will also be other cool things happening
pogosan - Today at 2:17 PM
@Ramses with the roadmap, there will be stuff that we'll work on with GMG guys like a big announcement, most likely a cool trailer (with amazing music by Fin), a pretty big update, Steam page and Website overhaul, etc.
QuoteRamses - Today at 2:32 PM
So @pogosan Who's this new game designer?
Quotepogosan - Today at 2:33 PM
he's a human person with experience in game and level design. Was a part of some neat games I played myself, so it's pretty cool
QuoteRamses - Today at 2:34 PM
When was he hired?
what does he do?
what size is the team at now?
Siegbert - Today at 2:35 PM
like what games? @pogosan
Quotepogosan - Today at 2:38 PM
it was confirmed that he'll be a permanent team member last week, but he was doing assesments and initial design docs before actually starting. He's designing pretty much all features, but only after the team as a whole agrees on them. Making design docs, discussing with everyone, collecting suggestions, etc. Team is 10 people now, not counting server guys
QuoteOuki - Today at 2:40 PM
not full time tho
id say llike 4 full time, if i assumed
pogosan - Today at 2:41 PM
what do you mean by full time exactly?
Ouki - Today at 2:41 PM
thats there only job
pogosan - Today at 2:42 PM
not really sure about other people's side projects, but the team works together daily
QuoteSiegbert - Today at 2:42 PM
@pogosan :"Was a part of some neat games I played myself, so it's pretty cool" What games are you referring to?
pogosan - Today at 2:42 PM
@Siegbert some very cool games, and some less known too
Quote`Randwig - Today at 2:42 PMI asked Pogo a few questions to elaborate about the team. You can go on discord if you'd like to see.
is there a office or is everyone still working remotely?
pogosan - Today at 2:43 PM
Quote from: wife_of_an_acrobat on Apr 24, 2017, 07:27 pmcan it be even more frustrating: when you end up making your players, because of the lack of official info(except patch notes - there are none), to seek out and dig in all of those not-so-official chatting flood for that small pieces of informationWhile I agree with what you say after, this isn't how we do it, we ask them a question regarding development and then when they give us the answer we are kind enough to put it on here for all you forum dwellers to see, however that shouldn't be Ramses or mine or anyone elses job, the devs need to start making some official statements themselves, where everyone can see instead of all these 'air' and baseless statements because atm theres nothing being done to try and earn back the trust of people like you and others on here.
Quote from: wife_of_an_acrobat on Apr 24, 2017, 07:27 pmcan it be even more frustrating: when you end up making your players, because of the lack of official info(except patch notes - there are none), to seek out and dig in all of those not-so-official chatting flood for that small pieces of information, that relates to project development, take them to the official forums, and then based on it only try to guessThat's the case with every game in development I was ever interested in. Well, most devs don't even chat with the community so you're left to interpret any interviews you find.
QuoteWe discuss Epic internally, we love the idea but we need to be realistic about the deliverables in the short and mid term. It is not forgotten, but the shape, name and exact format to which it may take form in the furture will need to be thought about very very carefully. For now we want to concentrate making the best game we can.